figma illustrator

UI/UX

Designing
photoshop xd

About UI/UX Designing

UI/UX designing is a popular course that focuses on the creation of user-friendly and visually appealing interfaces. The course also covers the design of websites and applications. Students pursuing UI/UX design courses will learn various topics such as research, prototyping, HTML, CSS, wireframing, and user testing.

UI/UX design courses are popular in the field of Design and play a key role in creating digital products that are safe and secure. Some of the career options available after completing UI/UX design courses include roles as aspiring designers, web developers, UX consultants, UI designers, and UX researchers.

What this Course includes ?

ai
Illustrator
figama
Figma
ps
Photo Shop
xd
Xd

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UI/UX Designing Course
Breakdown

100%

Hands-on Training

3-5

Real Time Projects

70-100

Practical Assignments

3+

Assessments / Mock Interviews

week

Mon - Fri

online-offline

Online/Offline

1 hour real time

1 Hour Real time interactive teaching

2 hours real time task

2 Hours Real time Task

Course Syllabus

1

  • Menus Tabs
  • Bottom tab bar
  • Buttons (including “Call to action” or CTA)
  • Accordion
  • Carousel
  • Breadcrumbs
  • Modals
  • Forms
2

  • Learn how to use Figma to create clickable prototypes to show users for testing, or for clients to see your work.
  • Design the UI (user interface of websites, apps, etc) in Figma.
3

  • Through critical analysis understand how user experience as a field sits in the intersection of different areas of the product
  • What is the difference between User Experience Design and User Interface Design?
  • Learn about heuristics and apply heuristic evaluation to websites
  • Competitive Research
4

  • Learn how to structure and conduct user interviews to better identify the needs and current behaviors of the user
  • Understand how to engage the user to work through assumptions and preconceived notions that arise during the process
  • Write down assumptions for your class project.
5

  • Refine user interview questions
  • Interview classmates for your project
6

  • Create user personas from the interviews to represent the goals and behaviors of the users within the system
  • Develop user scenarios to show when and how the user engages with the system
7

  • Continue to synthesize results of user research to find patterns
  • Create a journey map for your project.
  • Think through the different features of the system by building user flows.
  • Take the written narrative to the next level through sketching and improvising using techniques such as storyboarding and bodystorming
8

  • Practice a sketching session for an existing website or mobile application of your choice. Start with sketching on a whiteboard or your notebook
  • Sketch wireframes for your class project.
  • Learn the power of prototyping and testing an idea. Understand different methods of prototyping and their levels of fidelity.
  • Discuss the motivation behind the prototyping, such as newly discovered user goals, business needs and improved functionality.
9

  • User testing methods and strategies.
  • Do’s and don’ts of user testing.
  • Do a user test on your project with a classmate.
  • Clearly list the assumptions and test your concepts. Work on multiple iterations of the prototype based on the test results.
10

  • Report conclusions based on user testing
  • User testing reports.
  • Rework the prototype based on user testing conclusions.
11

  • Why and How to Create Wireframes
  • Issues to Solve
  • Steps in Creating a Wireframe
  • Designing on a Grid System (like Bootstrap)
  • Get Critiques
  • Incorporate Feedback & Improve Your Designs
12

  • Display Text (Such as Headings) versus Body Text
  • Understanding the Mobile Experience
13

  • Display Text (Such as Headings) versus Body Text
  • Legibility
  • Type Trends
  • Typeface Selection & Pairing
  • Where to Get Web Fonts
  • Ideal Line Height
  • Column Width (Line Length)
  • Hyphenation & Justification
14

  • Proximity
  • Similarity
  • Continuity
15

  • Responsive Web Design
  • Mobile Considerations & Limitations
  • Discoverability Challenges
  • Mobile Navigation
  • Phone vs Tablet App Design

Course FAQ’S

UI (User Interface) design focuses on the look and feel of a product, including the design of screens, buttons, icons, and overall visual elements. UX (User Experience) design is about the overall experience a user has with a product, including usability, ease of navigation, and how the product meets the user's needs.

No, you don't need a background in design to take this course. It is designed for beginners as well as those with some design experience. The course will cover the basics and progress to more advanced concepts, making it accessible to all learners.

You will learn to use industry-standard tools such as Adobe XD, Sketch, Figma, InVision, and possibly others like Photoshop and Illustrator for creating UI elements. These tools will help you design and prototype user interfaces and experiences.

The time to become proficient varies depending on your learning pace and dedication. Typically, it can take a few months to a year of consistent practice and learning to master the essential skills and tools needed for UI/UX design.

You will work on projects such as creating wireframes, designing user interfaces, building interactive prototypes, conducting user research, and performing usability testing. These projects will help you build a portfolio showcasing your skills.

Career opportunities include roles such as UI Designer, UX Designer, Product Designer, Interaction Designer, UX Researcher, and UX Strategist. These skills are in high demand across various industries, including tech, healthcare, finance, and e-commerce.

UI/UX design greatly impacts the success of a product by ensuring it is user-friendly, visually appealing, and meets the needs of its users. Good design can improve user satisfaction, increase engagement, and drive business growth by enhancing the overall user experience.

Yes, this course is suitable for freelancers and entrepreneurs who want to create user-friendly and visually appealing designs for their own projects or clients. The skills learned will help you produce high-quality designs and improve user experiences.

Yes, the course will cover user research methods such as interviews, surveys, and usability testing. You will learn how to gather insights from users, analyze data, and apply findings to improve your designs.

Yes, many UI/UX design courses offer a certification upon successful completion. This certification can enhance your resume and demonstrate your proficiency in UI/UX design to potential employers.

Wireframing and prototyping are crucial steps in UI/UX design as they help visualize the structure and functionality of a product before development. Wireframes outline the layout, while prototypes allow for interactive testing and validation of design concepts.

Building a strong portfolio involves showcasing your best work, including projects that demonstrate your skills in user research, wireframing, prototyping, and visual design. Highlight your design process, include case studies, and provide context for each project. Continuously update your portfolio with new and improved designs.