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C & C++

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About C and C++ Programming languages

The C language is a procedural one that provides no support for objects and classes. On the other hand, the C++ language is a combination of object-oriented and procedural programming languages.

Similarities between C and C++

  • Both the languages have a similar syntax
  • Code structure of both the languages are same.
  • The compilation of both the languages is similar
  • They share the same basic syntax. Nearly all of C’s operators and keywords are also present in C++ and do the same thing.
  • C++ has a slightly extended grammar than C, but the basic grammar is the same
  • Basic memory model of both is very close to the hardware
  • Same notions of stack, heap, file-scope and static variables are present in both the languages.

What this Course includes ?

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Technology Training
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Practice Assignments
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1:1 Doubt solving
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Learn to Crack Interviews
Mock-interviews
Panel Mock Interview

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C and C++ Languages Course
Breakdown

100%

Hands-on Training

70-100

Practical Assignments

3+

Assessments / Mock Interviews

week

Mon - Fri

online-offline

Online/Offline

1 hour real time

1 Hour Real time interactive teaching

2 hours real time task

2 Hours Practice Time

Course Syllabus

C Language

1

  • Why Programming
  • History of C Language
  • Hello World Program
2

  • Identifiers in C
  • Variables and DataTypes
  • Constants
3

  • Printf and Scanf
  • Unformatted IO Functions
4

  • Expressions and Arithmetic Operators
  • Relational and Logical Operators
  • Bitwise Operators
5

  • If Statement
  • Switch Statement
  • Unconditional Branching using goto statement
  • While Loop
  • Do While Loop
  • For Loop
  • Break and Continue
6

  • Introduction and Writing Functions
  • Scope of Variables,Storage Classes,Pass by Value and reference
  • Recursion
7

  • Arrays Declaration and Initialization
  • Sample Programs using Arrays
  • Arrays as Function Parameters
  • 2-Dimensional Array
8

  • Introduction to Pointers
  • Pointers as Function Parameter
  • Pointers and Arrays
  • Function Pointers
  • Dynamic Memory Allocation using malloc
  • calloc and comparision with malloc
9

  • Introduction to Strings
  • Sample Program
  • More Sample Programs
  • Standard String Library Functions
  • Array of Strings
10

  • Declaring and Instantiating Structures
  • Structure as Parameter and Pointer to Structure
  • Enumerated Data Type
  • Union
  • Bit Fields
11

  • What is a Stream
  • File Handling-Writing and Reading Characters
  • Writing and Reading Structure in Text Format
  • Writing and Reading in Binary Format
12

  • Understanding Pre-Processor directives
  • Header Files and Project
13

  • Command Line Argument
  • Variable Number of Arguments
14

  • Linear Search
  • Iterative Binary Search
  • Bubble Sort
  • Selection Sort
  • Insertion Sort
  • Quick Sort
  • Merge Sort
15

  • Introduction to Linked List
  • Single Linked List
  • Double Linked List
  • Circular Linked List
16

  • Introduction to Stack
  • Stack Using Arrays
  • Stack Using Linked List
  • Infix to Postfix Expressions
17

  • Queue Using Arrays
  • Queue Using Linked List
18

  • Introduction to Trees
  • Programming Tree - 1
  • Programming Tree - 2

C++ Language

1

  • History, Features
  • Rules of C++ programming
  • Structure of C++ program
  • C++ Tokens
  • Identifiers, Keywords, Constants, Operators, Special characters
  • C++ Data types
2

  • Console I/O Statements(cin, cout)
  • Programs to perform various calculations
  • Operators
  • Programs to implement various operators
3

  • Conditional Control Statements
  • If-else , switch-case
  • Loops
  • While, do while, for
  • Implementing programs on conditional & loops
  • break, continue, goto keywords
4

  • Definition, advantages
  • Array types
  • Single dimension
  • Double dimension
  • Declaration, accessing array data
  • Implementation of array operations
5

  • Definition, advantages, types of functions, classification
  • Implementing various kinds of functions
  • Unconditional Branching using goto statement
  • Inline functions
6

  • Defining a Class ,creating Objects
  • Accessing Data Members using objects
  • Calling Member Functions using objects
  • Implementing Array of Objects, objects as parameters & return type, new , this operators
  • Scope resolution operator
  • access specifiers(private, public, protected)
  • Implementing Static Data Members
  • Implementing Static Member Functions
7

  • What is function over loading
  • About operator keyword, rules of operator overloading
  • Overloading various operators
8

  • Definition, uses
  • Types (Default Constructor, Parameter Constructor, Copy Constructor)
  • Destructors
9

  • Friend Function definition, usage of friend keyword
  • Implementing of friend functions in various scenarios
  • Friend Class definition, usage
  • Standard String Library Functions
  • Implementing of friend class
10

  • Definition, Advantages
  • Types of Inheritances (Single, Hierarchical, Multilevel, Multiple Hybrid)
  • Implementing various kinds of inheritances
  • Implementing various constructors in inheritance
  • Implementing function over riding
  • Implementing various access levels in inheritance
11

  • Definition, requirement,
  • How to implement
  • Pure virtual function definition
  • Implementing abstract classes
12

  • Template Definition
  • Generic Function
  • Generic Class
  • Template function Overloading
13

  • Streams Hierarchy
  • Input Streams & Output Streams
  • What is File?
  • Implementing various file operations on basic data types(write, read, append and modify)
  • Implementing various file operations on object data types(write, read, append and modify)
  • Random Access Files(seekp, seekg, tellp, tellg)
14

  • IO Flags
  • IO Functions
15

  • Try, catch, throw

Course FAQ’S

The main benefits of programming in C include its speed, portability, and control over system resources. It also provides a strong foundation for understanding computer architecture and other programming languages.

Learning C helps you understand core programming concepts such as pointers, memory allocation, and data structures, which are crucial for mastering other languages like C++, Java, and Python.

C remains highly relevant, especially in areas like operating systems, embedded systems, and high-performance applications. Its efficiency and control over hardware make it indispensable for certain applications.

C offers a lower-level understanding of how programs interact with hardware, while Python provides a more straightforward syntax and ease of use. Python is great for rapid development, whereas C is better for learning the fundamentals.

Learning C as your first programming language helps you grasp fundamental programming concepts and low-level memory management. It's like learning the building blocks of computer science, making it easier to pick up other languages later on.

C++ combines the features of procedural and object-oriented programming. It offers low-level memory manipulation, a rich standard library, and strong type checking, making it suitable for complex and performance-critical applications.

Absolutely! C++ continues to be relevant, especially for applications that require high performance and efficient resource management. The language evolves with new standards that introduce modern features and improvements.

The time to learn C++ depends on your prior experience and dedication. Beginners might take several months to become proficient, while those with programming experience could learn faster. Regular practice and project development help speed up the process.

Yes, C++ is highly suitable for game development due to its performance and control over hardware. Many game engines, such as Unreal Engine and Unity, use C++ for their core development, allowing for high-performance and resource-efficient games.

C++ extends C with object-oriented programming features like classes, inheritance, and polymorphism. While C is procedural, focusing on function-based programming, C++ supports both procedural and object-oriented paradigms, making it more versatile.